I've been thinking about all the Flash stuff I want to do by the end of this year... this is a list of things I am currently in the process of making and things I want to do which haven't yet been conceived.
1) Pirate game
Currently about half-way programmed, but I have no decent graphics for it yet. I have a glimmer of hope that this may be one of the 5% of projects that I actually complete. (My "unfinished flash files" folder is 2Gb). The premise of the game is you control a pirate ship, collecting coins whilst shooting down enemy ships, avoiding mines and whirlpools, and buying upgrades. Ultimately it's just a highscore game with a bit of depth to it.
2) Collab with CrazyChihuahua
I'm coding, he's doing everything else. It's a sequal to one of his previous games and I don't know if I'm supposed to be talking about it, so I wont. I'm confident it'll get finished eventually :)
3) Collab with Crushy
Again, me coding, Crushy doing everything else, I think. Looking at how fast it's progressing, it could be out by the end of the month :o
4) Rocketcat 2 (or at least 1.5)
I want to use a better control scheme with more depth to the gameplay... it will probably involve actual enemies and upgrades. I like upgrades.
5)Exorbis 2
I've been attempting to make this for a long time but I keep losing interest. All I need is a solid day's work on it to get a good basic gameplay scheme down, and then I should be able to work on it casually when I feel like it. I'm having problems with the level editor... doh :(
6)The Spacebar Experiment
Ooh, that sounds interesting doesn't it. Again, as much as I want to get this done, I'm finding it difficult to stick to.
7)An animation of some variety
What it will be about, I haven't decided yet.
Also for this year, I want to participate in at least 3 group collabs and make all my new games Wii-compatiable.
What are your aims, general public?
azwsxdcrfv
C'mon, pirates? Ninjas are way better.
>:C
edit-undo
But ninjas don't show up on screen :(